[VIDEO GAMES] Echochrome for the PSP and PS3

Christoph Mark of the Daily Yomiuri reported, “With so many graphics-intensive video games on the market, one in which the player moves a nondescript mannequin around a screen composed of nothing but black lines and white space seems an unlikely hit. But Mugen Kairo (infinite corridor), also marketed as Echochrome, is proving to be just that.”

“The concept is deceptively simple: “In this world, what you see becomes the truth,” the game’s narrator explains. By changing the camera angle on your screen to alter the reality of the game’s world, you can help your character pass over nonexistent bridges or avoid falling through holes or being blown upward by fans. In a way, the hazards of this M.C. Escher-like world are a lot like the Bugblatter Beast from The Hitchhiker’s Guide to the Galaxy: If you can’t see it, it can’t see you.”

“Upon first playing Echochrome, which is available on the PlayStation 3 and the PlayStation Portable, players are presented with a quick tutorial that runs through the Five Laws or “mysteries”: Perspective Traveling, Perspective Landing, Perspective Existence, Perspective Absence and Perspective Jump. These rules are all one needs to play the game, making it vastly more simple than much of what’s out there.”

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